This campaign will be taking place in the “Eberron” setting. Eberron is a place of pulp adventure and noir intrigue, where magic is a part of the very fabric of the world. Everything in D&D has a place in Eberron, but it might not be where you expect. Much of what you think you know about species, technology, magic, environment, etc. may not be what you have learned in other settings. Don’t assume anything. Mortal creatures are products of culture and circumstances, rather than the direct influence of the Gods. You can’t assume that a Gold Dragon is good or that a Beholder is evil.

The expected themes for this campaign will be:

  • Pulp Adventure (eg. Indiana Jones, Star Wars, The Fifth Element)
  • Noir Intrigue (eg. The Matrix, Blade Runner, The Fifth Element)
  • Lovecraftian Nonsense (eg. Pacific Rim, Alien, The Fifth Element)